Yet Another AMD Driver Update: Catalyst 11.11c
AMD has recently released yet another incremental driver update, this being the third. Catalyst 11.11c does the usual: bug fixes and performance increases. Read the full release notes and download the drivers from here. The recent flood of driver updates, more so from AMD but from NVIDIA as well, makes me think that we’re entering a new age of gaming and game development, where the games are programmed as they are and that performance is squeezed out of the game engines in the drivers, instead of the engines being optimized for the current drivers. Just a thought. Here’s what’s new:
Elder Scrolls Skyrim:
- Delivers AMD CrossfireX performance scaling for the AMD Radeon HD 5000 Series Delivers AMD CrossfireX performance scaling for AMD Radeon HD 6000 Series
- Improves performance 2-7% on single GPU configurations
- Resolve corruption seen when enabling Multi-Sample Anti-Aliasing on the AMD Radeon HD 6970 Series
Batman Arkham City:
- Improves DirectX 11 performance for single GPU configurations
Rage:
- Delivers AMD CrossfireX performance scaling
- Resolves a number of image / stability issues seen with the title:
- Fix geometry corruption, sometimes seen in Bash TV entrance
- Fix issues with Low-memory conditions on 32bit systems.
- Fix issue with extreme corruption with missing textures on 32bit systems.
- Fix memory leaks when deleting/reusing sync objects.
- Fix hitching and pausing, especially noticeable on some Quad Core systems when doing races and Stanley Express runs.
- Fix some missing shadows
Battlefield 3:
- Resolves intermittent corruption seen when playing the game at specific camera angles
