Counter-Strike: Global Offensive Gameplay Thoughts From the Pros
Apparently, some time ago the pro Counter-Strike: Source players were invited to Vavle’s headquarters for a “random meeting.” In this meeting, they were given the opportunity to play Valve’s recently-announced Counter-Strike: Global Offensive. One of the pros, Craig “Torbull” Levine, wrote down his thoughts on the game, and now they’re released. You can read the post here. A quick list of new things from the game, taken from a PC Gamer article about it, is below:
- Maps included: dust, dust2, inferno, nuke and de_train
- Dust has been “overhauled to be competitively played”
- Will include traditional de_ and cs_ map types. No new game modes.
- New weapons include a heavy machine gun, rifle, new pistols and a new shotgun
- Valve are experimenting with an $850 rush-blocking molotov cocktail and decoy grenades that emit sounds of gunfire when thrown
- CS:GO is built using the latest version of the Source engine
- Due out in 2012, beta this Autumn
- Will have “casual and competitive” game modes, built-in leaderboards and dedicated server support
