Gigabyte Geforce 6600 GT Silent-Pipe II GV-NX66T256DE
Gigabyte is no stranger when it comes to releasing the latest enthusiast hardware. The well known and respected company has taken things a step further and started developing innovative features to accompany their latest products. The previously reviewed Radeon X800XL came equipped with a large passive heatpipe heatsink to allow enthusiasts compute and game with utter silence. Perhaps the only downside to a passively cooled video card is the overclocking headroom. Without an active fan to help dissipate the heat, high end video cards can become toasty in a matter of minutes. Thankfully, the X800XL is built on the smaller 0.11 micron die with lower heat output. This allowed the Gigabyte Radeon X800XL to overclock rather decently. Gigabyte is back again with another innovative release. This time around is a new silent heatpipe heatsink for the mid-ranged video card, the Nvidia Geforce 6600 GT.
Gigabyte Geforce 6600 GT Silent-Pipe II
The Geforce 6600 GT
is still currently a very popular choice for a mid-ranged video card. The
price of a 6600 GT video card is well within the budget of any gamer and the
performance behind the GPU is nothing to complain about. Since there is a
large majority of gamers who own a Geforce 6600 GT, I find it disappointing to
see that there were no games included in the Gigabyte bundle. Gigabyte
typically includes a game or two with their video cards, but this Silent-Pipe II
6600 GT seems to have missed out on that. The Silent-Pipe II 6600 GT comes
with HDTV support and is evidenced by small video-out box. The box allows
use of standard S-Video and component video cables. The Silent-Pipe II
6600 GT comes with a single DVI and a single analog output for your display.
There is a single DVI-to-analog adapter included for those who wish to run a
dual display setup.
The whole point of
Gigabyte's new 6600 GT is the utilized heatsink. The entire heatpipe
heatsink design is comprised of three pieces--the base that makes contact with
the GPU, the multiple fins at the at the back side of the video card, and the
multiple fins at the front of the video card. There are only two heatpipes
used for this heatpipe design, with each heatpipe stretching to its own stretch
of multiple fins. The thermal interface used between the copper base and
the GPU is a layer of yellow thermal pad. I still do not understand why
Gigabyte continues to use these yellow thermal pads when a thin layer of thermal
grease provides much better results. The Silent-Pipe II is aimed to
provide great thermal performance at a silent level, so why hinder the cooling
performance with a cheap layer of thermal pad?
As you can see from
the image below, the sticky yellow thermal pad left residue on the 6600 GT core.
I attempted to use some Goo Gone and rubbing alcohol to rid the residue, but
neither helped. Most 6600 GT video cards are equipped with 128MB graphic
video, but the Silent-Pipe II comes with a whopping 256MB of DDR2. The
video memory is powered by Infineon's 2.5ns memory ICs and is left bare with no
heatsinks and no cooling aid. Theoretically, these 2.5ns chips operate at
400MHz, which in turn means that it will run at DDR2 800MHz. The memory
speed of the Silent-Pipe II 6600 GT is defaulted to DDR2 800MHz, which means
that the memory is already running at the maximum theoretical speed. Let's
cross our fingers and hope that there is some headroom left.
Geforce 6600 GT GPU
The price point of
the Silent-Pipe II fiercely competes with ATI's new mid-range X800 GT line.
The Gigabyte Silent-Pipe II Geforce 6600 GT comes clocked at 500MHz for the core
and 400MHz for the memory, or DDR2 800MHz. The 6600 GT comes with 8 pixel
pipelines, which is commonly found in mid-ranged video cards.
Test Setup and Overclocking
Overclocking:
Overclocking Nvidia
video cards is a very easy task. Simply go to Google and search for
"coolbits". Coolbits is a registry hack that opens up the overclocking
option within Nvidia drivers. It displays the core and memory frequencies
and allows automatic or manual overclocking options. With no cooling fans
blowing at the Silent-Pipe II 6600 GT, the automatic overclocking feature pushed
the card to a nice 518MHz for the core and 841MHz for the memory. The
headroom for the core did not seem all that much, but since it is passively
cooled, the result is understandable. The memory headroom was the
surprising part; it was able to run 41MHz past the theoretical limit.
After spending some time manually overclocking the video card and testing for
artifacts via 3DMark03 and 3DMark05, I settled at a very nice result of
590MHz/855MHz. The GPU sure had more power! Remember, this is all
passively cooled.
Testing Setup and Methods:
Benchmarks:
Video Cards Tested:
Chronicles of Riddick: Escape from Butcher Bay
Chronicles
of Riddick: Escape from Butcher Bay is one of the most system intensive games I
have ever encountered. It is graphically beautiful and very taxing on the video
card. The game uses the latest OpenGL and is a great benchmark to test the
video card's OpenGL performance. The results show that the Silent-Pipe II
6600 GT takes a slight lead on the ATI's X800 GT counterpart. This is due
to the fact that Nvidia has always had better OpenGL support.
Doom 3
Doom 3 is
another very video intensive game that provides incredible graphics of game
surroundings and details. The game is considered to be one of the best
benchmarks to test for your system's gaming potential. Just like Chronicles of
Riddick: Escape from Butcher Bay, Doom 3 utilizes OpenGL. The results are
very similar to the Chronicles of Riddick: Escape from Butcher Bay.
Far Cry
Although the replay
value is not high, due to lackluster online multiplayer options, Far Cry still
serves as one of the most popular games around. I still remember Far Cry as the
first most video intensive game I have ever laid eyes on. The game shocked me
when I found out my high end gaming machine could not handle it with full
details turned on. Far Cry is based off DirectX and is a great benchmark to
test for the video card's DirectX capabilities. This is where the 6600 GT
started to fall behind, and quite badly. ATI's dominance with DirectX
based games is something Nvidia has yet to conquer. The 6600 GT does gain
quite a bit of improvement after some overclocking.
Unreal Tournament 2004
Unreal
Tournament 2004 is one of the most popular online first person shooters around.
The game is indeed addicting and takes a lot of skill to master--gameplay is so
fast that it takes practice to master your aim. Much like Far Cry, the game is
also based off of DirectX. Again, we see that the 6600 GT is no match for
the ATI counterpart. Overclocking did help performance, but not enough to
allow full details at the highest resolution.
Quake 3
Many of you
might wonder why I would throw in this benchmark since the game is ridiculously
old. The reason is that it is a great benchmark to test a video card's old
OpenGL support and performance. While not very system intensive (runs at 500
frames per second for Pete's sake), the game is still currently popular and
widely played. I found the Quake 3 benchmark to be quite mind boggling.
As mentioned earlier, Nvidia provides better OpenGL support so I expected the
6600 GT to dominate the X800 GT. Surprisingly, it was the other way
around.
Synthetic Benchmarks
3DMark2001SE used to be a great graphical benchmark until people started to
realize that it is also very system dependent, meaning that tweaking memory
timings and speeds greatly affects performance. 3DMark03 was released and
became one of the most referred to benchmark for graphical power. It is based
off of DirectX 9 and since ATI dominates the DirectX performance, ATI usually
tends to win in this area. 3DMark05 is also very similar to 3DMark03, but just
a new version with more stringent testing methods.
Conclusion and Thoughts From the performance standpoint, Nvidia seems to have lost their long held crown in the mid-range section of video cards. Nvidia's Geforce 6600 GT does not seem like it can keep its grasp of the mid-range section anymore. The performance is slipping to ATI and it is only a matter of time when Nvidia fights back. The focus of the Silent-Pipe II 6600 GT is not the performance of the video card, but rather the innovative cooling technology developed by Gigabyte. The Geforce 6600 GT is one of the most popular cards currently on the market. The reason is that it provides gamers the performance they need to play their latest games and it provides HTPC enthusiasts all the technology, like native HDTV support, they need to get a good theatre system going. Gigabyte's approach with the Silent-Pipe II seems to aim at HTPC enthusiasts. The most obvious reason behind that is the lack of games in the package bundle. The other is the silent cooling. Perhaps the hardest goal to achieve when building a good HTPC system is reducing noise to a minimum. With a passive heatsink, zero noise is generated. That is one less thing HTPC enthusiasts have to worry about. Who wants to hear their fans hum when watching a movie? That is not very enjoyable. Pairing a passive heatsink with the 6600 GT is a great idea. Do not be fooled by the heatpipe heatsink, though. It still allows the video card to be overclocked quite highly. Enthusiasts who care less about noise and more about performance should look elsewhere. They will find better performance through ATI's X800 GT line. Pros:
Cons:
We would like to thank Gigabyte for providing us the sample. If you have any questions or comments, feel free to hit us up in the forums. You can also check out more of our latest reviews on the front page.
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