Gigabyte Geforce 7800 GTX GV-NX78X256V-B - Page 9

Written by John Chen    Thursday, 01 September 2005 11:00
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Doom 3

Doom 3 has been a highly-anticipated for quite some time now.  In development for many years, gamers were wowed by the intense graphics and physics that they saw from it early on in production.  Once the game came out, the PC gaming industry was changed forever, as Doom 3 brought upon a revolution in videogame graphics.  Utilizing intense real-time and dynamic shadows and highly-detailed monsters and characters, Doom 3 became the ultimate test in seeing how fast a gaming rig is.  It also became one of the first games that would utilize 512MB of video memory.  Now serving as the engine for future games such as Quake 4, Doom 3 has become of THE graphical benchmarks to use in testing the latest graphics cards.  For testing, I used the demo1 test included with the game.  I ran the test three times and recorded the third result since I had to wait for all of the information from the demo1 to load first into the cache.

Doom 3 was a made-for-Nvidia game and the 7800 GTX shows how its new architecture improves upon the 6800 series. The 7800 GTX was the only single card capable of running Doom 3 at 1600x1200 with 4xAA and 16xAF enabled.