BFG Geforce 6800 OC - Page 7
Page 7 of 8
Results Continued
Aquamark3
Aquamark3 is another
synthetic benchmark that drives the video card to the max. Once
again, the 6800GT is the clear winner. The performance gap widens
as details are turned up.
With the synthetic
benchmarks revealing the 6800GT as a clear winner, how does the 6800 OC
fare when it comes to real world gaming performance? The three
gaming benchmarks I used are the most current games that benefit greatly
from having a good video card. Let's start with the ever-popular
Doom 3.
Doom 3
The major hype about
Doom 3 was the beautiful graphics produced.
With such detailed realistic graphics, a good video card is a necessity.
From the results shown, the difference in the lack of 4 pixel pipelines
is rather significant, especially when eye candy is turned on.
Far Cry
Like Doom 3, Far Cry is an
extremely video intensive game. It's interesting to see that my system
is already pushing the limits when resolution is set at 1024x768 for the
6800GT. Graphical power is carrying the system through the
benchmark. There is only a single frame drop when eye candy is
maxed out. The 6800 OC took a big hit when details were turned on
at high resolutions.
Unreal Tournament
2004
Unreal Tournament is very
popular game due to its online multiplayer capabilities. Like Far
Cry, the 6800GT carried the benchmarks throughout at a resolution of
1024x768. And like Far Cry, the 6800 OC was good but took a major
hit when details were turned on.
With the 6800 OC trailing
behind in performance due to the lesser 12 pipelines, hopefully the
performance gap won't be as large when some overclocking is done.
Overclocking did improve
the performance of the 6800 OC, as it should, but the performance was
minimal. There was only a one to two frame increase in performance
in Doom 3 and Far Cry. Unreal Tournament 2004 gained a little more with seven extra frames. Overclocking
did not help make up for the loss of the 4 pipelines, but it did help
gain a couple of frames.
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