| Ergodex DX1 Input System |
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| Reviews - Accessories | |||||||
| Written by Scott Byers | |||||||
| Saturday, 12 August 2006 | |||||||
Page 3 of 5
Now keep in mind that up to this point I have yet to even
touch the software provided with the unit, save the brief installation
of drivers. Thankfully the driver installation did not even require a
system restart. This was fortunate because by the time I was ready to
play with the unit I was practically frothing at the mouth and
squirming in my chair.
Here is a screenshot of the keystroke record dialog.
It was from this dialog that the true power of the DX-1 became glaringly obvious to me: Macros! Almost immediately a handful of macro ideas for gaming run through my head. Combinations of keystrokes that are tedious or difficult to execute flooded my brain and I could barely contain my excitement. I should say, perhaps, that I could contain my excitement only as long as it took me to try to record one of those complicated macros using the GUI. Now obviously the GUI is necessarily complicated for truly granular macro recording, and I could understand that. It’s very detailed, outlining keystroke down and up, time between keystrokes, and pretty much every other detail imaginable for macro recording. This was way more work than I’d hoped. So then it hit me; Why don’t I try to record a macro using the record button and save myself some time? I venture back into my game and attempt a macro recording that would execute the following actions:
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